Daidoji Gosei

Name: Daidoji Gosei
Clan: Crane
School: Daidoji Harrier
Rank: 2
Insight (Rings x 10 + Skills): 150
Player: Aaron

Primary Weapon
Yumi

Roll to Keep & Hit
Roll Agility + skill, Keep Agility + Air
8K3+2

Roll & Keep Damage
Roll Strength + Damage Rating, Keep Damage Rating
4K2

TN to be Hit
Reflexes x 5, plus Armor, plus Fire
23

Initiative
Roll Reflexes + Insight, Keep Reflexes
5K3

Glory: 2
Boxes:

Status: 3
Boxes:

Honor: 1
Boxes: 5

Skills (Emphases):

  • Athletics - 2
  • Battle - 1
  • Horsemanship - 2
    • You can attack while mounted.
  • Hunting (Tracking, Wilderness Lore) - 5
    • +2 Insight
  • Jiujutsu - 2
  • Kenjutsu - 3
  • Kyujutsu (Yumi) - 5
    • +2 Insight
    • Wound Penalties to attack rolls are reduced by this skill when using a yumi.
  • Medecine - 1
  • Stealth (Ambush) - 3
  • Tantojutsu - 2

Stamina: 3Earth: 3
Willpower: 3
Strength: 2Water: 2
Perception: 2
Agility: 3Fire: 3
Intelligence: 3
Reflexes: 3Air: 2
Awareness: 2
Void: 2
Wounds (Earth x2)
[6]
+0
[6]
+3
[6]
+5
[6]
+10
[6]
+15
[6]
+20
[6]
+40
[15]
Out (Earth x5)
[X]
Dead

Equipment
Katana (2K2)
Wakizashi (1K2)
Yumi
20 standard Arrows (2K2)
Tanto
Yari
Light armor (+5)
Kimono
Sandals
Waterproof traveling pack
Koku: 15

Techniques

Iron Feather

  • While attackign from Higher Ground, while Flanking, or while your foe is unaware of your presence, roll an additional number of damage dice equal to your School Rank.
  • Add your Fire Ring to your TN to Be Hit.

Silent Talon

  • Whn battle begins, select a single opponent. Your TN to Be Hit against this person is increased by 5x your School Rank until they successfully hit you. You may not designate an opponent of which you are unaware, but you may choose to delay the use of this ability until sometime during the combat, on your turn.
  • Add your Air Ring to all attack rolls.

Shadowlands Taint:
Boxes:

Advantages

  • Social Position (+1 Rank of Status)
  • Servant: Personal Attendant (You have a person trained in Ettiquette that follows you around.)
  • Wealthy (+5 koku to your starting package and annual stipend.)

Disadvantages

  • Antisocial (Keep one fewer die on all Social skill rolls.)
  • Bitter Betrothal (Your spouse will cause a bunch of trouble, as I determine. --The GM)
  • Forsaken (You cannot be subjected to effects that require contact with ancestors)
  • Insensitive (You care only about yourself and those who contribute directly to your well-being (ie, your daimyo). Spend a Void point to put yourself at risk for the sake of another if there is no perceivable benefit for you.)

Notes

Daidoji Gosei was always a quiet child. He grew up completely nontalkative. He always wanted to be alone. His preferred daytime activities were to roam the woods near his family's estate by himself, with only the trees and animals to bother him. Even as a small child, he was a fantastic hunter, and he wanted nothing more than to practice his skills in insolation.

Gosei grew and his attitudes did not change. He cared little for others, preferring greatly to be left alone. He joined the Harriers so that he would be allowed more time in the quiet of solitude, even when serving his daimyo faithfully. He excelled at his assignments, his skills with tracking and the bow only becoming sharpened with time. Daidoji Gosei has become one of the best trackers and hunters in the service of the Daidoji.

His family could not be more ashamed. His father is a ranking courtier in the Emperor's court. His mother was once an Otomo, and is descended directly from the Emperor's own line. Though they would never admit as much in public, they are offended that Gosei chose a martial lifestyle over the civilized life they tried to teach him. They are also worried about what will happen when they die or retire and Gosei is required to take control of the family's relatively large number of holdings.

To this end, they have done what Gosei nearly considers unforgivable: they have assigned him a personal assistant. Daidoji Komisa is a skilled courtier who is always by Gosei's side. He follows the Crane lord, smoothing the feathers he ruffles and attempting to teach him the value of civility. Komisa, needless to say, has a long, difficult, and utterly thankless job ahead of him.

In addition, they have arranged for Gosei to have a civilized bride. Doji Tokinto is a lovely girl, but quite talkative. Gosei has met her once and does not care to again until they are forced to marry. After that, he fully intends to let his wife take care of their affairs, and he will make plans to see her for religious festivals. Well, the more important ones, at least.