Otaku Ku Shi

Name: Otaku Ku Shi
Clan: Unicorn
School: Otaku Battle Maiden
Rank: 2
Insight (Rings x 10 + Skills): 150
Player: Mike

Primary Weapon
Dai-kyu

Roll & Keep to Hit
Roll Agility + skill, Keep Agility
9K3+3 (9K4+3 when mounted)

Roll & Keep Damage
Roll Strength + Damage Rating, Keep Damage Rating
5K2

TN to be Hit
Reflexes x 5, plus Armor
23

Initiative
Roll Reflexes + Insight, Keep Reflexes
5K2

Glory: 3
Boxes: 6

Status: 2
Boxes: 0

Honor: 3
Boxes: 4

Skills (Emphases):

  • Athletics - 2
  • Battle - 2
  • Defense - 2
  • Ettiquette - 2
  • Horsemanship* - 3
      You can attack while mounted.
    • You can use Full Attack or Full Defense while mounted.
  • Iaijutsu - 3
  • Jiujutsu - 2
  • Kenjutsu* - 3
  • Kyujutsu* (Dai-kyu, Horse Archery) - 5
    • +2 Insight
    • Wound Penalties to attack rolls are reduced by this skill when using a dai-kyu.
  • Lore: Shadowlands - 2
  • Yarijutsu - 2

Stamina: 2Earth: 2
Willpower: 2
Strength: 3Water: 3
Perception: 3
Agility: 3Fire: 2
Intelligence: 2
Reflexes: 3Air: 3
Awareness: 3
Void: 2
Wounds (Earth x2)
[4]
+0
[4]
+0
[4]
+0
[4]
+0
[4]
+5
[4]
+10
[4]
+30
[10]
Out (Earth x5)
[X]
Dead

Equipment
*Medium Shield (+10 TN vs. missiles and area affect weapons)
Otaku Warhorse
Katana (3K2) & Wakizashi (2K2)
Dai-Kyu
Light Armor
Helm
Travelling Pack
Kimono
NoDachi
Tessen (0K1)
Standard arrows (2K2) - 20
Armor Piercing Arrows - 20
Karimata - 5
Humming Bulb - 5
Koku: 10

Techniques

Riding in Harmony

  • Roll an additonal die when using asterisked skills. If mounted, keep an additional die as well.
  • Add Water Ring to TN to Be Hit at all times.

The Void of War

  • After Initiative, but before declarations, you may choose to exchange your Initiative and TN to Be Hit for the round.
  • Add your Air Ring to all attack rolls.

Shadowlands Taint:
Boxes:

Advantages
* - Gaijin Gear
Ambidextrous
Perfect Balance
Quick Healer
Strength of the Earth (4)
Ally - Shinjo Gidayu

Disadvantages
Minor Enemy

Notes